Attributes' Summary |
Target |
This attribute specifies the target element to be animated.
See documentation of used animation engine for supported targets.
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SubItem |
This attribute specifies an optional subitem from the target element
that should be animated.
A value of zero should always be the default and animate the complete target.
See documentation of used animation engine for supported subitems.
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AttributeName |
Specifies the target attribute.
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Values |
A sequence of one or more values, each of which must be a legal value for
the specified attribute.
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KeyTimes |
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ValueType |
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CalcMode |
Specifies the interpolation mode for the animation.
If the target attribute does not support linear interpolation (e.g. for strings),
or if the values attribute has only one value, the CalcMode attribute is ignored
and discrete interpolation is used.
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Accumulate |
Controls whether or not the animation is cumulative.
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Additive |
Controls whether or not the animation is additive.
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From |
Specifies the starting value of the animation.
Must be a legal value for the specified attribute.
Ignored if the Values attribute is specified.
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To |
Specifies the ending value of the animation.
Must be a legal value for the specified attribute.
Ignored if the Values attribute is specified.
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By |
Specifies a relative offset value for the animation.
Must be a legal value of a domain for which addition to the attributeType
domain is defined and which yields a value in the attributeType domain.
Ignored if the values attribute is specified.
Ignored if the Values attribute is specified.
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TimeFilter |
todo: timeFilter="0,0; 0.14,0.36; 0.43,0.73; 0.71,0.91; 1.0,1.0" ?
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Formula |
if this string is set, its contents will be parsed as a formula.
All values are used as a parameter for this formula and the computet
result will be used.
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Attributes' Details |
Target
any Target;
- Description
- This attribute specifies the target element to be animated.
See documentation of used animation engine for supported targets.
|
|
SubItem
short SubItem;
- Description
- This attribute specifies an optional subitem from the target element
that should be animated.
A value of zero should always be the default and animate the complete target.
See documentation of used animation engine for supported subitems.
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AttributeName
string AttributeName;
- Description
- Specifies the target attribute.
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Values
sequence< any > Values;
- Description
- A sequence of one or more values, each of which must be a legal value for
the specified attribute.
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KeyTimes
sequence< double > KeyTimes;
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ValueType
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CalcMode
short CalcMode;
- Description
- Specifies the interpolation mode for the animation.
If the target attribute does not support linear interpolation (e.g. for strings),
or if the values attribute has only one value, the CalcMode attribute is ignored
and discrete interpolation is used.
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Accumulate
boolean Accumulate;
- Description
- Controls whether or not the animation is cumulative.
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Additive
short Additive;
- Description
- Controls whether or not the animation is additive.
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From
any From;
- Description
- Specifies the starting value of the animation.
Must be a legal value for the specified attribute.
Ignored if the Values attribute is specified.
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To
any To;
- Description
- Specifies the ending value of the animation.
Must be a legal value for the specified attribute.
Ignored if the Values attribute is specified.
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By
any By;
- Description
- Specifies a relative offset value for the animation.
Must be a legal value of a domain for which addition to the attributeType
domain is defined and which yields a value in the attributeType domain.
Ignored if the values attribute is specified.
Ignored if the Values attribute is specified.
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TimeFilter
sequence< TimeFilterPair > TimeFilter;
- Description
- todo: timeFilter="0,0; 0.14,0.36; 0.43,0.73; 0.71,0.91; 1.0,1.0" ?
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Formula
string Formula;
- Description
- if this string is set, its contents will be parsed as a formula.
All values are used as a parameter for this formula and the computet
result will be used.
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Copyright © 2010 Sun Microsystems, Inc.