Overview | Module | Use | Devguide | Index |
Values | Values' Details |
enum TextureKind2 |
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Values | |
LUMINANCE | With TextureKind LUMINANCE, the texture and the lighting information are mixed to produce the image, so a lit, textured object is achieved. |
INTENSITY | With TextureKind INTENSITY, each texture pixel is used as an intensity value. |
COLOR | With this mode, the lighting is ignored and only the texture color information is used. |
Values' Details | |
LUMINANCE
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INTENSITY
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COLOR
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